Simulation Gaming Applied to Controversial Facility Planning: Experimental Results

Gregory M. Frech

DOI: 10.2190/6KL6-CC1B-TAJV-9963


The article relates the experimental results of the use of a computer simulation as a gaming tool for resolving interest group conflicts over alternative airport plans. The experiments involve students, professional planners, and citizens. The simulation itself uses an interactive mode at meetings with experimental groups.

The major portion of the article identifies human factors affected by the involvement of participants in the use of the simulation versus involvement in a public hearing format (with no simulation model present). Results show a difference in the understanding of underlying issues, confidence in technical information presented, and perception of acceptable plan solution.

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