Game-informed learning and teaching in healthcare education

  1. Michael Begg
  1. Learning Technology Section, College of Medicine and Veterinary Medicine, University of Edinburgh
    michael.begg{at}ed.ac.uk

Abstract

Virtual patient activities are emerging as flexible, compelling tools for healthcare education.

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This Article

  1. doi: 10.1258/rsmhii.66.1.8 Health Info Internet vol. 66 no. 1 8-9

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